HN 提问:塞尔达传说对《后室》电影的影响?

2作者: dieselgate13 天前
上周末我看了电影《后室》,觉得很有意思。最让我印象深刻的是,它与《塞尔达传说:时之笛》的寺庙/地下城布局非常相似。有没有其他人也有类似的看法? 电影早期有一个场景,后室的角色不得不跪下,爬进一个膝盖高的狭小开口,进入另一个房间。 有几个场景出现了“咧嘴笑的太阳”墙壁图案。还有一些场景中,房间以旋转的方式“延伸进墙壁”。以及偶尔通往另一个房间的、地板和天花板上完美的立方体镂空。 这些是我能回忆起来的主要方面,几乎感觉像是直接“抄袭”了《时之笛》。我觉得这些做得很好,我无意批评这部电影。看的时候我只是觉得导演可能是一个塞尔达的忠实粉丝。 很好奇大家对此有什么看法,或者这仅仅是巧合的风格选择。
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I watched the movie Backrooms last weekend and found it enjoyable. The biggest thing that jumped out to me was how similar it resembled Legend of Zelda: Ocarina of Time temple&#x2F;dungeon layouts. Did anyone else have similar thoughts?<p>There was an early scene where the Backrooms character had to kneel down and crawl into a small knee-high opening leading into another room.<p>There were multiple scenes where a &quot;grinning sun&quot; wall figure is shown. There were some scenes where the rooms expand &quot;into the wall&quot; in a rotated way. And the perfect cubic cutouts of the floor and ceiling that occasionally lead to another room.<p>These were all the major things from what I can recall and almost feel like direct &quot;ripoffs&quot; from Ocarina of Time. I felt they were well done and have no intent of trashing the movie. While watching it just felt the director was probably a big Zelda fan.<p>Curious if anyone has thoughts here or if these are just coincidental stylistic choices.