招聘人员,2026年你们如何筛选简历?
4 分•作者: CoffeeSky•大约 1 个月前
我一直以来都不太愿意使用像 Antigravity 这样的工具。<p>昨天,我让它构建一个 Minecraft 克隆游戏。大约 20 分钟后,它给了我一个基本的体素游戏,具有无限世界生成等功能。<p>显然,早在大型语言模型出现之前,就有很多人制作了 Minecraft 克隆游戏,所以我会训练一个包含多个实现方案的数据集,因此它在 20 分钟内就为我制作了一个可运行的游戏。<p>但这让我不禁思考,每个进入这个领域的人可能都使用这些工具来编程项目,并将其放在他们的简历上。<p>那么,大家在 2026 年将如何审核简历呢?
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I have been so far reluctant to use tools like Antigravity.<p>Yesterday, I asked it to build a Minecraft clone. After about 20 minutes it gave me a basic voxel game with infinite world generation etc.<p>Obviously so many people made Minecraft clone long before LLMs so I would train dataset contained several implementation of it, hence it made me a working game in 20 minutes.<p>But it makes me wonder, everyone whose getting into the field probably used these tools to program projects and put it on their resume as well.<p>so how do y'all vet resume in 2026?