用游戏/卡牌学习新技能
4 分•作者: dominikz•大约 2 个月前
我身兼两职:
* 我靠编程谋生。
* 作为爱好,我经常进行攀岩(包括冰攀)。
故事 1
当我开始进入雪崩地形时,我很快意识到在出事之前,我需要接受一些专业培训。我参加了一个为期两天的课程。尽管授课者是一位非常优秀的专业人士,但在教室里进行 8 小时的讲座还是很难理解。尤其是当讲师介绍了所谓的“专业雪崩风险评估方法”时。没有人听懂。但在晚上,我们去了酒吧,点了些啤酒,讲师拿出了名为“雪地安全卡”(https://www.snowsafety.nl/wp-content/uploads/2015/11/Snow-Safety-Cards-Additional-Cards-v7.3-EN.pdf)的东西。尽管我们随着啤酒的增加越来越醉,但我们开始理解这种方法。
故事 2
我加入了一个新的 IT 项目。我们团队中的一位老将说服了创始人,将刚刚扩大三倍的团队整合起来,并在公司的“圣诞派对”上见面会很棒。我们举行了正式的晚宴,然后去了酒吧。我玩了一两轮之后,拿出了这些卡片:https://punkx.org/unix-pipe-game/ext-0.1/。我们开始玩游戏。令我惊讶的是,15 个以上的程序员竟然没有一个知道什么是 Unix 管道!甚至连那位老将也不知道。但人们开始边玩边学。我不用告诉你,我不是赢得游戏的人(可能是因为它不平衡,而且创建时也没考虑到这一点——主要是为了教孩子们)。看到这和雪崩卡片的情况一样,真是太有趣了。人们对这个主题一无所知,即使他们的大脑皮层麻木了,也能轻松地边玩边学。
尽管这些事情发生在几年前,但我仍然在思考。是什么现象让游戏帮助你进入一个相当抽象/技术性的领域,即使你处于非教学模式?这让我想到了研究海豚的科学家们说,它们 50% 的时间都在玩耍,而人类则不然。我想知道是否有人尝试过让海豚喝醉,并研究它们在玩耍时学习知识的能力。
查看原文
I wear two hats:
- I am making my living being a programmer
- as a hobby I rock climb quite a lot (including ice climbing)<p>Story 1<p>When I started going into avalanche terrain, I quickly realized that I need to get some professional training before something happens. I went to a 2 day course. The lecture for 8 hours in a classroom, even though was done by a really good professional, was hard to understand. Especially when the lecturer introduced something called 'professional method of assesing avalanche risk'. Nobody understood. But at the evening, we went to the bar, ordered a few beers and the lecturer pulled out something called 'Snow Safety Cards' (https://www.snowsafety.nl/wp-content/uploads/2015/11/Snow-Safety-Cards-Additional-Cards-v7.3-EN.pdf). And even though we were getting more drunk with each beer, we started to understand that method.<p>Story 2<p>I joined a new IT project. One of the veterans in our team convinced the founder that it would be great to integrate the team that just grew x3 and meet at a company 'Christmas Party'. We had an official dinner, and then we went to the pub. I pulled out these cards after one round (or two): https://punkx.org/unix-pipe-game/ext-0.1/. We started playing. To my surprise, none of the 15+ programmers knew what is a unix pipeline! Even the veteran. But people started learning it on the go. I don't have to tell you that I wasn't the one winning the game (probably because it is not balanced and it wasn't created with that in mind - mostly to teach kids). It was so interesting to see that it was the same story as with avalanche cards. People had no idea what the subject is, they learned easily on the go even with their frontal cortex numbed.<p>Even though these happened a few years back, I still keep thinking. What is the phenomenon of games that help you go into a pretty abstract/technical field, even when you are in the no-teaching mode? It kind of makes me think that the scientists that study dolphins say that they play 50% of the time, opposed to humans. I wonder if anyone tried to make a dolphin drunk and study how well they acquire knowledge whilst playing.