提问 HN:和 11 岁的孩子一起开发一个小游戏,用什么技术栈最好?

5作者: richardstahl5 个月前
我想利用周末朋友的 11 岁女儿来家里做客的机会,和她一起制作一个简单的游戏。<p>我有一台 Mac,并且拥有 Claude Code Max 和 Codex,所以可以用来制作 AI 垃圾代码。我很乐意做一些设置和预先的准备工作。我主要希望她能理解一些基础知识,并在几个小时内体验到制作视觉作品的乐趣。根据以往的经验,这个游戏必须包含粉色的独角兽。<p>我试过 Godot,但感觉对于这种情况来说过于复杂了。如果我们一起进行一些结对编程,那么使用 Godot 会花费太长时间来迭代或解释概念。我查看了 https://github.com/Jibby-Games/Flappy-Race,但觉得我无法在一天或两天内和她一起完成。而且,我也不确定如何获取或管理游戏资源。<p>您会推荐 Godot、Scratch、PICO-8、浏览器中的 JS (p5.js),还是其他什么?<p>特别希望得到曾经和这个年龄段的孩子一起制作过游戏的人的回复。
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I want to make a simple game together with the 11-year-old daughter of a friend during a weekend where they stay over.<p>I have a Mac and Claude Code Max and Codex, so I am equipped to create AI-slop. I’m happy to do some setup and pre-wiring. Mainly I want her to understand some basics and feel the joy of building something visual in a few hours. Based on historical experience it will have to be something with pink unicorns.<p>I tried Godot, but it felt like too much complexity for this use case. If we do a bit of pair programming then using Godot would take too long to iterate or explain concepts. I looked at https:&#x2F;&#x2F;github.com&#x2F;Jibby-Games&#x2F;Flappy-Race for instance but do not think I could make that work with her in an afternoon or two. I was also unsure how to get or manage game assets.<p>Would you recommend Godot, Scratch, PICO-8, JS in the browser (p5.js), or something else?<p>Especially interested in replies from people who’ve actually made games with kids around this age.