我做了一个游戏,你可以在里面和人工智能机器人辩论消费者权益。

3作者: dragonmann3 天前
我开发这个东西,是因为我曾因为一个符合欧盟 261 条例的退款问题,被航空公司的聊天机器人给难住了。虽然那个机器人技术上是错的,但我对相关法律不够了解,无法有效地反驳它。<p>这个游戏让你身临其境地体验那种情况:一家公司的 AI 拒绝了你的索赔,你必须运用真实的消费者保护法来驳倒它。每个关卡都讲解一条法律——欧盟 261 条例、GDPR 第 22 条、FCBA(公平信用账单法案)、2015 年消费者权利法案等等。当你把 AI 的信心值降为零时,你就赢了。<p>游戏共有 37 个关卡,涵盖欧盟、美国、英国和澳大利亚。免费,无需注册。<p>我很想知道 Hacker News 社区对这些场景的真实性有什么看法——以及这种“对抗性模拟”是否真的对学习有帮助。<p>https://fixai.dev
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I built this after getting stonewalled by an airline chatbot over a legitimate EU261 refund. The bot was technically wrong but I didn&#x27;t know the law well enough to push back effectively.<p>The game puts you in that situation: a company&#x27;s AI has denied your claim, and you have to argue it down using real consumer protection law. Each level teaches one law - EU Regulation 261, GDPR Article 22, FCBA, Consumer Rights Act 2015, etc. You win when the AI&#x27;s confidence drops to zero.<p>37 levels across EU, US, UK, and Australia. Free, no signup required.<p>Would be curious what the HN crowd thinks about the realism of the scenarios — and whether this kind of &quot;adversarial simulation&quot; is actually useful for learning.<p>https:&#x2F;&#x2F;fixai.dev